Hot Shot: Will Fight for Food
Koala Man needs your help. That’s one of my main takeaways from the latest trailer for Will Fight for Food, a role-playing brawler that hits PC and Linux on the 13th April. The game looks wonderfully...
View ArticleMonkey Island meets Warioware in McPixel
Launched on June 26 for a host of platforms, McPixel is one of the more interesting genre mash-ups we’ve seen in recent times. It packages LucasArts point and click dynamics inside 20 second...
View ArticleMari0: Now you’re platforming with Portals…
Prepare to have your mind boggled. The charming types at StabYourself have given Super Mario Bros. a portal gun. The plumber can now enter infini-loops, Bullet Bills can find themselves directed into...
View ArticleSwords & Soldiers adds sausages, fests
Man, when do Ronimo get to sleep these days? Do they take it in shifts? Have they weened themselves off the habit entirely? Do they administer little electrical shocks to themselves every thirty...
View ArticleTiny and Big: Bear witness to the Power of Pants
I fell a little bit in love with Tiny and Big many moons ago, at the Eurogamer Expo. Now though, not only can you play the Tiny and Big beta – Up That Mountain – but you can direct your laser-eyes...
View ArticleRed Remover: It’s rad (and red)
Man, what’s the big deal with red, eh? Somebody should teach red a lesson. You know, really stick it to ‘em. Big red idiots. Don’t worry! Somebody has. Somebody named Gaz, actually, and he’s done it...
View ArticleCharles Cecil on Broken Sword: Kickstarter fans have already changed the game
There’s been something of an upturn in fortunes at Revolution Software. The veteran British developer found itself almost penniless a couple of years ago when publishing deals ensured the company made...
View ArticleReceiver: the ultimate gun game?
Receiver’s a bit of an escort mission, really, and the thing you’re escorting is your gun. Most shooters are happy to stick with aiming, shooting, and the occasionally button tap to reload. Receiver...
View ArticleMaia: kickstarting the god game revival
There are 12 days to go. 12 days. And Simon Roth needs £50,000 or it’s all over. This being the indie games business in 2012, we’re of course talking about a Kickstarter project. Roth, an experienced...
View ArticleHow indie devs should talk to the press – by the press!
Last week I did a talk at the Launch Conference in Birmingham about how developers should deal with the gaming press. In this exciting electronical age, one of the hardest things for a young studio to...
View Article
More Pages to Explore .....